Additional notes, all testing done on Win7 x64 Build 7000:
-Team Fortress 2 appears to work flawlessly from my testing
-HAWX (only tried the demo) works fine so long as you don't have both an ATi and nVidia card in the system at the same time (in which case DX9 mode works fine, but DX10 gets horribly confused about which display is which)
-Unreal Tournament (original) seems to work fine (ATi users may find some OpenGL issues with certain driver revisions, not sure if the latest 9.3's fix this but if you plug the 8.12's OpenGL dll into your system folder it works fine in that mode too)
-Unreal Tournament 3 works great, and even works with a primary ATi graphics card and an nVidia secondary performing physx (and is actually using it, as seen by ingame framerates on the PhysX maps)
-Call of Duty 4: At least in 64-bit, this is NOT working correctly as Punkbuster largely does not work with Win7. Workarounds may be possible on 32-bit (and apparently CoD5's version of Punkbuster, which is different, can be made to work so it's only CoD4 with issues) but 64-bit users are stuck playing non-punkbuster servers. The game itself otherwise works perfectly.
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